Good configurators start with clean, upload-ready assets. This section helps you prepare 3D models, materials, and textures so your product looks consistent and runs smoothly across devices.
Here you’ll find three practical guides:
- 3D models — Supported GLB/GLTF and .zip uploads, basic optimization, and the most common import issues (scale, shading, heavy geometry).
- Materials and textures — How materials define the final look, which texture formats to use, recommended resolutions, and a simple PBR workflow for reliable results.
- Managing assets — How to keep your library clean: search and filters, tags, where an asset is used, and safe replace/delete workflows.
Tip: every product uses materials (and often textures inside those materials), so keeping them lightweight and consistent has a direct impact on both quality and performance.
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